

The problem is that this was clearly a very difficult idea to turn into a compelling plot, and even ignoring what a stupid theory it is or the idea that secret well-funded organisations would be set up just to find these reincarnated historical people we still have Malachi Rector to deal with. The genesis of the plot clearly started with the intriguing-sounding Moebius theory, which as mentioned suggests that famous historical people could reappear again. The game's designers occasionally subliminally sneak in opinions on Jane Jensen's writing Why, and why would anyone hire a ninja army (yes) to stop you? I have no idea, and both Jane Jensen and Phoenix Online clearly didn't have any good ones either. You're trying to find the future wife of a possible president for basically the entire game because they're similar to another famous couple from history. It is all, frankly, utter bilge and I'm actually struggling to remember anything exciting about it. This leads to a big conspiracy involving the Moebius theory that time repeats and people can reappear throughout history, which Malachi is good at spotting.

Moebius follows Malachi Rector (and already I'm sighing), an antiques dealer and pompous prick who travels around the world and for some reason agrees to get involved in a murder investigation for a secret nonsense agency called FITA (we never find out what it stands for). I've now played the game to completion, and it's apparently not me that needs redemption. I thought I'd have a chance to redeem myself though as Gabriel Knight creator Jane Jensen is back with Kickstarted (yes, another one) adventure Moebius: Empire Rising, developed by Phoenix Online who made the okay Cognition series.

Moebius empire rising game series#
Despite being fairly knowledgeable on all things adventure my views on that series were always coloured by the infamous cat hair moustache puzzle and I never really gave them a chance. Travel the world using Malachi’s unique deductive powers to analyze suspects, make historical connections, and uncover the truth behind a theory of space and time the government will defend at any cost.Okay, I admit it, I've never played the Gabriel Knight series. Moebius: Empire Rising is a contemporary adventure that merges classic point-and-click puzzle solving with Jane Jensen’s sophisticated storytelling. government hire him - a dealer of high-end antiques - to look into a foreign murder? Why does David Walker, a former Special Forces operative he meets in his travels, feel like someone Malachi’s known all his life? And how come every time Malachi lets his guard down, someone tries to kill him? When a secretive government agency enlists him to determine whether a murdered woman in Venice resembles any particular historical figure, Malachi is left with only questions. This thrilling new adventure game from master storyteller Jane Jensen (Gabriel Knight, Gray Matter) and Phoenix Online Studios (Cognition, The Silver Lining) introduces Malachi Rector, an expert in antiquities whose photographic memory and eye for detail transform people and clues into interactive puzzles.
